Annoying window resizing and not saving
complete
Kire12
This is a repeat of https://vulcan-verse.canny.io/hdrp-vulcan-verse-bugs/p/the-game-window-resizes-on-every-quadrant-load-v122
This is still an issue in v1.2.6.
I don't understand why this was fixed before v1.2.2 and reverted back and taking so long to fix again.
Every time the load screen changes or a new quadrant is loaded, the window always resizes from what I had set before.
Video demonstration:
0:11 after signing in
0:28 after choosing spawn plot
1:50 changing quadrants
Roman Vazetdinov
Hello Kire12. This issue was resolved with 1.2.24 update for sure, we are marking this as completed.
Please, let us know if you think the issue still exist.
Video: https://drive.google.com/file/d/1P7VzL2eGDD1bhm_gQny3pGjOAspaU-nN/view?usp=sharing
With Regards,
Vulcan Verse QA team
This post was marked as
complete
Nikolai_P
Merged in a post:
The game window resizes on every quadrant load v1.2.2
Kire12
Nikolai_P
Hello, Kire12. Thank you for your report. We have confirmed the issue in version 1.2.10. We are working on a solution to this problem.
Your bug track ID: #86bw96114
With Regards,
Vulcan Verse QA team
Nikolai_P
under review
Hello! I will take your report under review
e
edik_baburkin
Merged in a post:
Window size stops being preserved across loading screens
Kire12
Something a day or two ago and now the VV window size gets reset whenever loading, even multiple times during a loading screen
e
edik_baburkin
Hello Kire12. Thank you for your report. We have confirmed the issue in patch 1.2.4. We are working on a solution to this problem.
Your bug track ID: #8678p9rub
With Regards,
Vulcan Verse QA team
Kire12
edik_baburkin: I didn't see the window change size in that video (only the loading image switched to black bars)
Here is a recording of what I'm talking about, with timestamps of when the window changes size while loading.
0:11 after signing in
0:28 after choosing spawn plot
1:50 changing quadrants
e
edik_baburkin
Hello Kire12, thank you for the feedback. We were not able to reproduce the described behavior in version 1.2.2.
Could you give us more information about the bug?
With Regards,
Vulcan Verse QA team
Kire12
edik_baburkin: You need to play in Windowed mode (not fullscreen)